hello everybody, i loading a image through loadmovie functio() which is of 100 kb.it's loading perfectly.but i want to attach a loader with this...that atleast user can know that how much percentage will loading.plz help me..thanks
hello everybody, i loading a image through loadmovie functio() which is of 100 kb.it's loading perfectly.but i want to attach a loader with this...that atleast user can know that how much percentage will loading.plz help me..thanks
Add this mc to the timeline at the same level as your empty movie clip that you are loading the pic into and change the name (emptyclip) in the code to whatever you named your empty mc. Also add the frame actions. This clip I made will check to see if everything is loaded into the empty clip, and if not, it makes itself visible and shows the loading progress. When everything has been loaded, it makes itself invisible again. www.shan-dysigns.com/flash examples/preloader.fla http://www.**--****.com/
hi, i have a photo gallery for a website made out of thumbnails, they scroll on the y axis. when clicked, they load the main image in the loading screen as .swf files. now everything works fine in flash even when i test it. however, once inserted in a browser through dreamweaver, the thumbnails scroll and buttons still work, but the main image won't load. please help. thank you
make sure you're referencing to the swfs properly. also, make sure the swfs are uploaded as well. hope this helps.
hi thank you for answering, how do i make sure the swf are uploaded. i got this gallery from a tutorial and at the end they said to use it on a website, i need loader in each file. what does it mean. i am sorry i am a beginner and really struggling on this for hours.
well, they probably mean a preloader. you can find different kinds all over the place (just search these forums for preloader). but if you have an aboslute reference to the swfs, such as www.myurl.com/swfs/swf1.swf, then just make sure that when you upload it in dreamweaver the files are located in the /swf/ folder.
thank you very much, last question though, when i find a preloader, what do i with it?
you have to put it in the beginning of each swf. it would be more efficient to have a preloader in the main swf. for example: // begin code // loadMovie(" http://www.**--****.com/ ", "_root.placeholder_mc"); loadInterval = setInterval(checkLoad,10); function checkLoad () { percent = Math.floor((_root.placeholder_mc.getBytesLoaded()/_root.placeholder_mc.getBytesT otal())*100); if (percent >= 0) { // before loading.. } if (percent == 100) { clearInterval(loadInterval); // after loading } } // end code // you can put this where you load and have a placeholder for the new swf. hope you can adapt this for your use!
it is gallery with 7 thumbnails in a scroll. each thumbnail is a button linked to upload the 7 swf files. do you mean by main swf file, the actual flash gallery? And this code you gave me, where do i put it? sorry to be such a pain but i am so glad for your help thanks
put the code wherever you would load your movies, i believe in your main file, the actual gallery. if you're using an on release on the thumnails, do: on (release) { //put my code here }
ok last question really, i have to put this code in the screen i made for those pictures to appear, right? and then within the code, how do i handle clip1.swf, clip2.swf ....to clip7.swf?
sorry nevermind the last post, i tried it and it works perfectly the way you said, thank you so much, i spent 15 hours on this. thanks for your help.
Hello, I'm trying to set up a flash header to display a random image each time a user clicks on to the site. I've successfully followed the kirupa tutorial here: http://www.**--****.com/ The tutorial recommends creating a series of swf's with only an image file in them, and then using a blank movie clip and the Loadmovie command to load them into the header. This is accomplished with the following code: choice = Math.round(Math.random()*5); switch (choice) { case 0 : location.loadMovie("image0.swf"); break; case 1 : location.loadMovie("image1.swf"); break; } This works fine except the swf's don't preload along with everything else. I'm wondering A) If anyone can point to a more efficient method than the one in the tutorial, one that is xml or textfile based for example B) If not, can someone help me how to get the swf's to preload with everything else. I'm using Flash MX 2004. Thanks very much.
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