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If you want to get the innovative information on the Job & job Market, please click on this website: www.111jobs.blogspot.com This website is based on the job technique and idea.
1.anybody want a 3d model -Audi tt - post a job, 3d tuts, jobs.
i have everything from an audi tt to warships, people, buildings, weapons, aircraft, everything you can imagine, i am working on a web site where you will be able to buy these models, also tutorials and jobs. if anybody is interested or would like to exchange/buy models, tutorials, textures, or even post a job, please email me spencer greening real motion & Light Limited XXXX@XXXXX.COM
2.comp.graphics.algorithms job
I have two job openings in my group at NVIDIA: a full-time rendering software engineer, and a content development intern. Both jobs are in the SF Bay Area. Feel free to forward/post as appropriate. Anybody interested should contact me directly (lgritz [at] nvidia [dot] com) and also CC hr [at] nvidia [dot] com specifically referring to the req number. DO NOT reply to my apparent "from" address on this post -- it goes straight to the spam bit bucket. Cheers, -- lg ------ Senior rendering software engineer (Req 734990) Seeking senior computer graphics software engineer to work on algorithm design and software development for NVIDIA's Gelato renderer and related products. Gelato is a professional "film-quality" rendering and lighting software product designed for animation, visual effects, CAD, and similar applications, and is distinctive in that it is significantly accelerated by GPU technology. REQUIREMENTS: - Fluency in C++ and experience developing large graphics software systems. - Experience developing rendering, lighting, or other CG production tools and technologies. - Strong communication and group development skills on a small, dynamic team. - OpenGL, Cg, or GPU programming. - B.S. in computer science (M.S. or more preferred but not required). ADDITIONAL BONUS QUALIFICATIONS: - Experience using high-end rendering or animation software (such as Gelato, RenderMan, Maya, 3dsMax, etc.) or programming scripts or plugins for such systems. - Experience in production (e.g., modeling, shaders, lighting, etc.) for markets such as visual effects, animation, CAD, architecture, etc. - UI design, Linux/Windows cross-platform development expertise. -------------------- Intern: 3D Modeling/Texturing Artist (Req 742016) Seeking highly motivated part- or full-time PAID intern for spring 2006 to create beautiful and complex images and short animations using Gelato, our high-end film-quality renderer. Absolutely critical is expertise in Maya with modeling and texturing. Please send demo reels or sample images, preferably ones where you have done the majority of the work. (Note: do not send original materials, we will not return them.) You'd be free to use images/animations you make for us in your demo reel or porfolio. RESPONSIBILITIES: - Make example scenes and short animations using Gelato. - Prepare demos, short tutorials, benchmarks. - Provide feedback on current and future features of our software from the point of view of an artist/user. MINIMUM REQUIREMENTS: - Fluency in Maya. - Ability to quickly model complex scenes, including texture painting, AS DEMONSTRATED BY PORTFOLIO / REEL. ADDITIONAL BONUS QUALIFICATIONS: - A good eye for lighting and composition. - Some character modeling and animation experience. - Experience with other modelers (e.g., 3d Studio Max, ZBrush, Modo) or other rendering systems (e.g. RenderMan, Mental Ray, Brazil, VRay).
First, let me apologize if this is not the appropriate forum for posting this message. I was wondering if someone could suggest a good place (newsgroup, website) to find Ph.D.-level R&D positions in the Boston area for medical imaging and image processing in general. I would appreciate any suggestions. Thanks in advance, Jeff ___________________________________________________ Jeffrey Tsao, Ph.D Institute for Biomedical Engineering Swiss Federal Institute of Technology, Zurich
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