Microsoft .NET technology
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- Which is better more small...or less big polygons?
by Eternally » Mon, 21 Jul 2003 05:12:59 GMT
- 7 Replies
- 46 Views
- Last post by fungus
Sun, 27 Jul 2003 05:12:59 GMT
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- GLSL uniform not accessable
by Gernot Frisch » Wed, 09 Jul 2008 18:56:10 GMT
- 3 Replies
- 48 Views
- Last post by Gernot Frisch
Sat, 12 Jul 2008 18:56:10 GMT
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- Is there *any* code that shows *small* *crisp* text using freetype2 & Win32?
by codemagic » Mon, 27 Feb 2006 09:21:54 GMT
- 7 Replies
- 18 Views
- Last post by codemagic
Thu, 02 Mar 2006 09:21:54 GMT
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- Ada glu bindings
by Alfredo Macias » Sat, 13 Nov 2004 05:07:07 GMT
- 1 Replies
- 63 Views
- Last post by Alfredo Macias
Tue, 16 Nov 2004 05:07:07 GMT
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- What exactly gluLookAt do?
by tomix » Mon, 11 Feb 2008 23:34:21 GMT
- 4 Replies
- 2 Views
- Last post by Jonathan Campbell
Wed, 13 Feb 2008 23:34:21 GMT
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- Vertex buffer objects: how to improve speed further ?
by Pierre Alliez » Sat, 04 Feb 2006 23:26:10 GMT
- 2 Replies
- 92 Views
- Last post by psvalins
Sat, 11 Feb 2006 23:26:10 GMT
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- texture additive blending
by Mirko Puhic » Sat, 22 Jul 2006 22:20:34 GMT
- 3 Replies
- 135 Views
- Last post by Mirko Puhic
Sat, 22 Jul 2006 22:20:34 GMT
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- Royalty Free Wildlife Images
by Clinton » Tue, 24 Apr 2007 02:40:43 GMT
- 1 Replies
- 26 Views
- Last post by Clinton
Wed, 25 Apr 2007 02:40:43 GMT
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- How to udpate the depth buffer without using glCopyPixels()
by Judie » Fri, 18 Jan 2008 01:21:20 GMT
- 1 Replies
- 64 Views
- Last post by Judie
Tue, 22 Jan 2008 01:21:20 GMT
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- OpenGL and Transparency - An Easy Way??
by gerolf.ziegenhain@googlemail.com » Mon, 18 Dec 2006 07:20:33 GMT
- 3 Replies
- 142 Views
- Last post by pablo.deheras
Wed, 20 Dec 2006 07:20:33 GMT
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- GLSL Parallax Bump Mapping Demo Released
by gRimMc » Sun, 26 Nov 2006 21:38:29 GMT
- 1 Replies
- 66 Views
- Last post by gRimMc
Sat, 02 Dec 2006 21:38:29 GMT
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- BSP trees
by bob » Thu, 23 Sep 2004 10:11:27 GMT
- 3 Replies
- 15 Views
- Last post by Jon Harrop
Tue, 28 Sep 2004 10:11:27 GMT
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- Rotation angles to get an isometric projection?
by Rui Maciel » Sun, 16 May 2010 02:06:26 GMT
- 9 Replies
- 82 Views
- Last post by Nobody
Tue, 18 May 2010 02:06:26 GMT
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- How to return Texture Coords at mouse x y posiiton in openGlut/openGL ?
by Lynton Towler » Wed, 09 Jan 2008 07:35:34 GMT
- 16 Replies
- 20 Views
- Last post by Lynton Towler
Mon, 14 Jan 2008 07:35:34 GMT
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- Displaying 10-bit image data using OpenGL
by cjb111 » Fri, 13 May 2005 10:48:24 GMT
- 2 Replies
- 74 Views
- Last post by fungus
Sun, 22 May 2005 10:48:24 GMT
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- resize image for texture
by whisper » Sun, 18 Apr 2004 13:48:54 GMT
- 2 Replies
- 21 Views
- Last post by fungus
Mon, 19 Apr 2004 13:48:54 GMT
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- [Windows] How to not loose the stencil buffer and accum buffer contents
by Trident » Mon, 26 Jul 2004 22:42:57 GMT
- 3 Replies
- 68 Views
- Last post by fungus
Tue, 03 Aug 2004 22:42:57 GMT
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- Vertex program vs. vertex shader
by Krzysiek » Mon, 21 Nov 2005 03:17:19 GMT
- 3 Replies
- 113 Views
- Last post by Alessandro La Vekkia Damiani
Thu, 24 Nov 2005 03:17:19 GMT
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- Question about synchronized rotating
by Olaf Baeyens » Thu, 15 Sep 2005 22:03:43 GMT
- 2 Replies
- 4 Views
- Last post by Olaf Baeyens
Sat, 24 Sep 2005 22:03:43 GMT
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- Does OpenGL support transfer function on GPU level?
by Neumann » Wed, 07 May 2008 12:16:40 GMT
- 2 Replies
- 16 Views
- Last post by jbwest
Thu, 08 May 2008 12:16:40 GMT
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- OpenGL ES framebuffer
by ayu2kor » Sat, 25 Feb 2006 19:22:39 GMT
- 1 Replies
- 88 Views
- Last post by ayu2kor
Sun, 05 Mar 2006 19:22:39 GMT
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- mesa on arm
by Cellophane » Fri, 18 Apr 2008 02:21:33 GMT
- 4 Replies
- 52 Views
- Last post by Rolf Magnus
Fri, 25 Apr 2008 02:21:33 GMT
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- confusion over graphics cards purpose
by ypjofficial » Tue, 10 Feb 2004 17:00:51 GMT
- 3 Replies
- 29 Views
- Last post by fungus
Sat, 14 Feb 2004 17:00:51 GMT
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- c++ opengl to flash
by bob » Wed, 19 Oct 2005 16:41:55 GMT
- 2 Replies
- 103 Views
- Last post by Wolfgang Draxinger
Sat, 22 Oct 2005 16:41:55 GMT
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- Share Display List with DLL
by Nathan Rousseau » Mon, 23 Aug 2004 01:19:58 GMT
- 4 Replies
- 102 Views
- Last post by Nathan Rousseau
Mon, 30 Aug 2004 01:19:58 GMT
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- Clipping 2D text - working around glRasterPos
by » Fri, 25 Mar 2005 01:57:13 GMT
- 3 Replies
- 88 Views
- Last post by
Mon, 28 Mar 2005 01:57:13 GMT
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- depth buffer question
by Stefan Zachow » Sat, 09 Aug 2003 19:23:21 GMT
- 6 Replies
- 114 Views
- Last post by fungus
Mon, 18 Aug 2003 19:23:21 GMT
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- Problem using extensions portably
by athane » Sat, 26 Jul 2003 20:12:57 GMT
- 8 Replies
- 52 Views
- Last post by KILLSPAMruud
Sat, 02 Aug 2003 20:12:57 GMT
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- How to draw a plane consisting of >2 triangles using a VBO?
by Timo Kunze » Wed, 01 Apr 2009 06:29:38 GMT
- 9 Replies
- 112 Views
- Last post by Jacques
Wed, 08 Apr 2009 06:29:38 GMT
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- Yet another rotations question !
by Zouplaz » Fri, 07 Nov 2003 06:34:55 GMT
- 9 Replies
- 58 Views
- Last post by Glenn Forney
Sat, 15 Nov 2003 06:34:55 GMT
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- using the 4th texture coordinate
by Sebastiaan Kole » Tue, 02 Dec 2003 07:07:43 GMT
- 2 Replies
- 110 Views
- Last post by Andy V
Tue, 02 Dec 2003 07:07:43 GMT
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- FreeGLUT alpha problem
by Ashwin Nanjappa » Thu, 22 Jun 2006 16:16:50 GMT
- 1 Replies
- 66 Views
- Last post by Ashwin Nanjappa
Wed, 28 Jun 2006 16:16:50 GMT
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- GLfloat != float ?!?
by superbabar51@hotmail.com » Wed, 26 Apr 2006 23:03:28 GMT
- 6 Replies
- 139 Views
- Last post by superbabar51@hotmail.com
Sun, 30 Apr 2006 23:03:28 GMT
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- Different array drawing methods and display lists
by Eino-Ville Talvala » Mon, 03 Nov 2003 22:05:12 GMT
- 2 Replies
- 71 Views
- Last post by fungus
Tue, 04 Nov 2003 22:05:12 GMT
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- wglCreateContext failed part 2
by Sam Brown » Fri, 21 Apr 2006 03:59:39 GMT
- 9 Replies
- 57 Views
- Last post by fungus
Fri, 28 Apr 2006 03:59:39 GMT
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- game feedback
by bob » Thu, 29 Dec 2005 04:34:59 GMT
- 2 Replies
- 28 Views
- Last post by bob
Sun, 01 Jan 2006 04:34:59 GMT
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