Similar Threads:
1.How to play a .264 file in WMP using custom H.264 decoder library
Hi All,
Can anybody tell me what should be the steps for playing a .264 file
in Windows media player using my own h.264 decoder library. I tried
this way. I created a directshow decoder filter & I could run the h.264
file in GraphEdit using the Async source filter & video renderer. but
how to move further. what is needed to be done so that I can play the
file in WMP too using my own dcoder.
thanks
& Regards
Pooja.
2.How to play a .264 file in WMP using ur own custom decoder
Hi All,
Can anybody tell me what should be the steps for playing a .264 file
in Windows media player using my own h.264 decoder library. I tried
this way. I created a directshow decoder filter & I could run the h.264
file in GraphEdit using the Async source filter & video renderer. but
how to move further. what is needed to be done so that I can play the
file in WMP too using my own dcoder.
thanks
& Regards
Pooja.
3.Custom Audio Decoder DMO problem
I am working on some test code to learn a bit more about dshow and
windows media player. I have written an application that saves a
compressed audio and video stream to an asf file and a set of DMOs to
decode those streams.
Both DMO's are nearly identical except for the types of input and
output (i haven't gotten to the decoding part yet). Both the DMOs work
perfectly in graphedit, they are automatically added to the graph when
rending the pins on the ASF Reader. Windows Media Player is another
matter however. The video decoder works like a charm, processing
input, etc. But the Audio decoder is never even instantiated.
I have registered the DMO in the exact same way as the video DMO and
I know the subtypes are correct (works in graphedit automatically). So
my question is this; is there anything else I am supposed to do to
register an audio decoder DMO with Windows Media Player? I am using
WMP9 and DX9. Thanks in advance for any help you can give.
Mike Bagdanoff
4.Plugin to win media player (custom mp3 decoder as DMO)
hi everybody,
I have written a DMO (wrapper ) above my custom MP3 decoder ,and
successfully able to register it and get it working (decodes) using my
own app.
Now what i wanted to do isi want make this as a plugin to win media
player 10.
i am still learning win media player SDK.I created a DSP plugin(using
SDK wizard) and merged my DMO code with that.
In my DoProcessOutput call i am just dng a copy of input to output.
But the PROBLEM is when data reaches this point it is already decoded.I
want to get the raw data at this point so that i can call my own mp3
decode.
What could be the problem?
Am i following the correct procedure here?
Do i need to put it into another plugin (rendering..) to decode using
my own decoder DMO?
any kind of help would be appreciated.
TIA
anand
5.how to play a .264 file in WMP using ur own custom decoder
Hi All,
Can anybody tell me what should be the steps for playing a .264 file
in Windows media player using my own h.264 decoder library. I tried
this way. I created a directshow decoder filter & I could run the h.264
file in GraphEdit using the Async source filter & video renderer. but
how to move further. what is needed to be done so that I can play the
file in WMP too using my own dcoder.
thanks
& Regards
Pooja.
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