Why there are two platform selections in EVC for only one SDK?

windows ce


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Why there are two platform selections in EVC for only one SDK?

Postby ali88z@gmail.com » Thu, 16 Nov 2006 12:20:20 GMT

I build a emulator image in PB5, genetate an SDK and install it. Then I
build a project in EVC4 and find that I have three SDK:
STANDARDSDK_500, emulator1114 and emulator1114-STANDARDSDK_500. I can
use the last one to build the project, but if I use emulator1114 it
failed and the error is "LINK : fatal error LNK1104: cannot open file
'mfcs42d.lib'". What's the difference between emulator1114 and
emulator1114-STANDARDSDK_500? What are they used for?

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